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Xenosoft 2
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Xenosoft 2 (Game collection)(1994).iso
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strsquad.arj
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STRSQUAD
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PLANT.NPC
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Text File
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1993-05-20
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8KB
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276 lines
x_ unsigned char Entity_Distance_Per_Anim_Frame[Max_Entity_Types];
x_ unsigned char Entity_Foot_Width[Max_Entity_Types];
x_ unsigned char Entity_Foot_Height[Max_Entity_Types];
x_ unsigned char Entity_Height[Max_Entity_Types];
x_ unsigned char Entity_Width[Max_Entity_Types];
x_ unsigned char Entity_Feet_X_Start_Offset[Max_Entity_Types];
x_ unsigned char Entity_Feet_Y_Start_Offset[Max_Entity_Types];
x_ unsigned char Entity_Sight_Width[Max_Entity_Types];
x_ unsigned char Entity_Sight_Distance[Max_Entity_Types];
// NPC SCRIPT
/* big plant */
<Scentity1>
/* Scentity TYPE Name */ plant
/* XY Dpaint locations of animations 1-8 */
88 40 144 32 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 55
/* Entity Foot Height in Pixels - 1 */ 47
/* Entity Width In pixels */ 56
/* Entity Height In pixels */ 48
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 30
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag, 5-2 step RL) */
2
/* hole1 */
<Scentity2>
/* Scentity TYPE Name */ hole1
/* XY Dpaint locations of animations 1-8 */
24 16 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* hole2 */
<Scentity3>
/* Scentity TYPE Name */ hole2
/* XY Dpaint locations of animations 1-8 */
40 16 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* hole3 */
<Scentity4>
/* Scentity TYPE Name */ hole3
/* XY Dpaint locations of animations 1-8 */
56 16 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0
/* pet salesman */
<Scentity5>
/* Scentity TYPE Name */ pet-sale
/* XY Dpaint locations of animations 1-8 */
72 16 96 16 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 24
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 16
/* Entity Feet Y Start Offset */ 16
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2
/* hanging merc */
<Scentity6>
/* Scentity TYPE Name */ merc-hang
/* XY Dpaint locations of animations 1-8 */
24 32 56 40 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 23
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 32
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 16
/* Entity Feet Y Start Offset */ 8
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2
/* little plant */
<Scentity7>
/* Scentity TYPE Name */ lil-plant
/* XY Dpaint locations of animations 1-8 */
208 16 240 16 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 23
/* Entity Foot Height in Pixels - 1 */ 23
/* Entity Width In pixels */ 32
/* Entity Height In pixels */ 32
/* Entity Feet X Start Offset */ 16
/* Entity Feet Y Start Offset */ 16
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2
/* pet1 */
<Scentity8>
/* Scentity TYPE Name */ pet1
/* XY Dpaint locations of animations 1-8 */
272 16 272 40 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 23
/* Entity Foot Height in Pixels - 1 */ 23
/* Entity Width In pixels */ 24
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2
/* pet2 */
<Scentity9>
/* Scentity TYPE Name */ pet2
/* XY Dpaint locations of animations 1-8 */
240 48 256 48 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1 */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 8
/* Entity Feet Y Start Offset */ 8
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2
/* fly1 */
<Scentity10>
/* Scentity TYPE Name */ fly1
/* XY Dpaint locations of animations 1-8 */
120 16 144 16 128 24 152 24 120 24 144 24 128 16 152 16
/* Movement Distance in Pixels per Anim Frame */ 2
/* Entity Foot Width in Pixels - 1 */ 7
/* Entity Foot Height in Pixels - 1 */ 7
/* Entity Width In pixels */ 8
/* Entity Height In pixels */ 8
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2
/* fly2 */
<Scentity11>
/* Scentity TYPE Name */ fly2
/* XY Dpaint locations of animations 1-8 */
160 16 184 16 168 24 192 24 160 24 184 24 168 16 192 16
/* Movement Distance in Pixels per Anim Frame */ 2
/* Entity Foot Width in Pixels - 1 */ 7
/* Entity Foot Height in Pixels - 1 */ 7
/* Entity Width In pixels */ 8
/* Entity Height In pixels */ 8
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2